Level Design 1 – FPS Level Project
This was a project for my Level Design 1 class at UTD. The goal of the project was to use premade assets (the FPS Microgame Template from Unity Learn) to create a first-person shooter level that utilizes puzzle solving mechanics. The level was created in phases, starting with a test phase, a papermap (shown above to the left), a whitebox layout, and a final layout (shown above to the right).
Music Source: www.bensound.com — Song: “New Dawn”
———————————————————————————————————————————–
Animation & Game Fundamentals – Derby Car Project
This short animation was made as part of a semester long project for the class Animation and Game Fundamentals. This animation was ultimately supposed to be the intro cutscene to a simple derby car game, but unfortunately the outbreak of COVID-19 forced all students to stay at home and I was unable to finish the project with the hardware and software I had available at that time.